Here's a selection of my work ranging from newest to oldest.
The sequel to the popular Half-Life Modification.
Position: Off-site Level Designer
URL: www.naturalselection2.com
Release: TBA
The map is set in a fictional Normandy Countryside designated Hill 1.
Release: 2008
This was a deathmatch game for Gameflood, a division of Turbosquid. I designed and constructed 4 maps for the game with texture work and help from Radoslaw Marcin Kurczewski. It never saw a full release.
Position: Off-site Level Designer
URL: www.turbosquid.com
Release: June 1, 2007, beta 3
This is a deathmatch map for Half-Life 2. Originally developed for the now dead mod Adrenaline Gamer 2. After the death of the mod I continued its development and released it a few months later.
URL: www.halflife2.com
Release: 2006
This started out as part of a mod under the same name that me and some mapper friends were making as part of a small mission pack. However many of us ran out of spare time to contribute so had to end the idea.
URL: www.halflife2.com
Release: N/A